Environment Artist

About

About Me

Professional Picture.PNG

Hello, my name is Kayla Clancey and I am an Environment Artist currently based out of Coppell, Texas.

I graduated from the Savannah College of Art and Design (SCAD) with a BFA in Interactive Design and Game Development and a minor in Architectural History in 2018.

Most recently, I had the greatest pleasure to work for Ridgeline Games - Electronic Arts on Battlefield where I focused on terrain creation and level art. I’ve also had the incredible honor to work as a drivable surfaces and environment artist for Turn 10 Studios on Froza Motorsports. Before my time at Turn 10, I worked in Architectural Visualization utilizing Unreal Engine 4 and VR tech for a small studio in Atlanta, Georgia. I have a lot of passion for learning new skills, workflows, and tools and get a lot of enjoyment helping solve complicated problems. Every project and every level bring new challenges and THAT is the fun part of making games!

I have a deep love for architecture, hiking/ backpacking, skiing, and photography. All of these things help me better understand the world around me and inspire how I translate that knowledge into beautiful game worlds.